![]() This can be especially effective in 2 vs. Picking the Priestess as the first and only Hero can allow you to reach Starfall much faster. The downside of picking her second is that is slower to reach Level 6 and Starfall. She can instantly give the Trueshot Aura to your existing units at level 1 and can support your primary Demon Hunter or Keeper of the Grove Hero. The Priestess of the Moon is often a good second Hero choice. But you can also protect her with a Demon Hunter to Mana Burn enemy Heroes. Even with these methods you may still find you lose her against good Undead players using Dread Lord's Sleep, or Night Elf Keeper of the Grove's Entangle. ![]() Run away when units attempt to surround her or focus fire on her with ranged units. Make sure she is always toward the rear of the army and that melee units cannot reach her. Use the typical ranged unit tactics as you do with other ranged units. The key to doing well with the Priestess of the Moon is to use her like an Archer. While good enemy players can cancel the Starfall shortly after it begins, against lesser players and with allied support you can kill plenty of enemy units with Starfall. If the Priestess of the Moon is able to reach level 6 and Starfall she becomes a huge powerhouse. She becomes even more effective when sharing the Aura with multiple allied teammates to increase the damage of their ranged units as well. The Priestess is also good for her Trueshot Aura, which adds damage to ranged units. The Priestess is great at delivering killing blows using Searing Arrow to enemy Heroes or units running away. Charged with the safekeeping of the night elf lands and armed with magical energy bows - the Priestesses will stop at nothing to rid their ancient land of evil. The Priestesses, equipped with silvery, glowing armor, ride the fearless Frostsaber tigers of Winterspring into battle. The fearless leaders of the Sentinel army, the Priestesses of the Moon epitomize the power and grace of their race's ancient Moon Goddess, Elune.
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